Rewards are at the heart of games. They come in many flavors. When balancing economic rewards such as Currencies, XP, Items and other quantifiable things, we often face a…
Goal The purpose of this blog is to document game systems and insights into the balancing of games as I encounter them in games. I hope that writing about these things…
Introduction I took a close look at the balancing of the successful mobile free to play game “Sim City BuildIt”. I recorded many data points during my play-through in order…